Death Animations [WIP]

Zombies, Skeletons, Villager, Pillager, Iron Golems, ... have new, epic animations when they die

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Features


Mobs have new, epic animations when they die.

Works with:
Zombies, Husks, Skeletons, Strays, Creepers, Drowned, Phantoms, Villagers, Pillagers, Evokers, Vindicators, Pigs, Cows, Chickens, Sheep, Iron golems, Ravagers, Endermites.

Most body parts can be picked up with a right-click.
You can also use them in workbenches or even eat them.

Unique animations are available for Iron Golems, Phantoms, Endermites and Ravagers.

Make sure to adjust the data pack for your needs by opening the settings (/trigger settings)

Changelog

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Suggestions or ideas can be sent to me with this form.

Installation tutorial

Instructions can also be found in the following video.
Download doesn't work?

Download

Click on the download button, select your Minecraft version in Google Drive and download the two .zip files

2

Move the data pack .zip file

Move the data pack .zip file into the datapacks folder of your world

3

Activate

Enter the command /reload in the game

4

Install the resource pack

Move the resource pack .zip file into the recourcepacks folder located in your .minecraft folder (C:/Users/<Username>/AppData/Roaming/.minecraft) and activate it ingame

 Issues?

If you are having issues downloading the data pack from Google Drive, consider downloading it in a private window when you are not signed into google. I sometimes get a notification from google that the user's organisation doesn't allow shared files, so if you happen to have problems maybe look into that.

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